![gta san andreas phoenix gta san andreas phoenix](https://cs4.gtaall.com/screenshots/4dc09/2014-09/original/5314a9b77939d98c00d0132304fd4446e732a992/217066-gta-sa-2014-09-13-13-28-43-74.jpg)
Gta san andreas phoenix ps2#
They now have a blurring effect present in VC and PS2 version of SA Helicopter rotors and plane propellers now work correctly.Fixed a bug causing cheat-spawned melee weapons to be forcibly replaced by other melee weapons upon walking into a pickup.Fixed an issue introducing graphical artifacts from ped animations with high RAM usage - so called “streaming memory bug”.Fixed sun lens flare effect not appearing with AMD/Intel graphics cards.Wet road reflections render properly again (just like with Road Reflections Fix).Area name colour now matches the gang colour of the gang that owns that territory (off by default).Subtitle and Radio text sizes can now be toggled between the original release and updated Steam version.A heap corruption in one place is now fixed (did not affect gameplay but could potentially make the game crash).
![gta san andreas phoenix gta san andreas phoenix](https://gtaland.net/wp-content/uploads/2020/09/1432117268_ScreenImPhV600b_GTALand.net.jpg)
Path to the GTA San Andreas User Files directory is now obtained differently, increasing compatibility and future-proofing the games more.
Gta san andreas phoenix windows 8#
DirectPlay dependency has been removed - this should improve compatibility with Windows 8 and newer.If the settings file is absent, the game will now default to your desktop resolution instead of 800圆00x32.16:9 resolutions are now selectable (like in 1.01).Mouse vertical axis does not lock during camera fadeins now.Mouse vertical axis sensitivity now matches horizontal axis sensitivity.Mouse should not lock up randomly when exiting the menu on newer systems anymore.
![gta san andreas phoenix gta san andreas phoenix](https://www.gta.cz/data/eng-sanandreas/clanky/tuning/tuning_3.jpg)